Final Project Layout

Here is my layout, some of the measurements might be a little off due to me being forced to measure with the calipers on the print. Rhino no longer was able to open and  I spent the whole weekend troubleshooting. The print is decent, good proof of concept, but with it detail, I’ll need to…

Final Project Update

So 2 weeks ago I posted a bunch of stream of conscious  ideas of what to model, this semester seems to be super Borderlands-heavy with my fab pieces, as I decided to model the pocket watch of the game’s antagonist. Partially as a design challenge, since I’ve yet to do anything really detailed in this…

Week 5: Bar Redo and Final Sketches

Not much to say, redid my eridium bar as a slide bottom, had a had time closing the faces but I think it should be fine now. Ignore the extra top I saved for future iterations. Some super rough idealization sketches, I’m trying to commit by Wednesday and start the next set of sketches and…

Week 3: Saber Mount

Full disclosure: this week’s project was little rushed. I had measured the light saber diameter but forgot to take my caliper home to measure the rest. So I tried my best with a tailor’s tape, a metal ruler, and an online chart on screw size to get my size. And only a day to model,…

Week Two: Eridium Bar Prop

So my enclosure is a prototype positive for a prop piece, testing out a magnet enclosure. So it’s to hold a light source and a battery, and that’s pretty much it. I might revisit it with other iterations in the future though before. Sketches: And here’s the models:

Intro to 3D Printing: Revolve Tool

So needless to say I was a little frustrated getting into this coming from another program. Mostly at myself for mentally shifting back to Maya, but I think it’s just a matter of repetition on my end. My first foray into 3D modeling in Maya, circa 2011-12. Apropos, I figured the best way to get…